Towards a Generic Gamification of Sorting Algorithms

Ciprian-Bogdan Chirila, Remy Raes, Arthur Roland

University Politehnica of Timisoara, Romania,
Faculty of Automation and Computer Science
E-mail: chirila(at)cs.upt.ro

Abstract

Computer science disciplines are very important in the context of an emerging IT industry especially in the Eastern Europe countries where lots of companies invested in research and development sites. The need for highly qualified specialists is very acute and is expressed in several occasions as a request addressed to universities to double the number of bachelor graduates. In this sense universities try to adapt and they provide distance learning programs. In this context all the advantages of software must be used: generative learning objects, gamifications etc. A gamification model for sorting algorithms is proposed in this sense in order to exercise the logic steps of programming and algorithms thus triggering a way of thinking that is needed in the creation of new software. To motivate the student in performing the exercise we used some elements of game mechanics like score and difficulty levels. All the newly created e-learning models are provided to the student through an online web application.

Keywords

gamification, computer science disciplines, scores

BibTex

@InProceedings{Chirila2016ISETC,
	author			=		{Ciprian-Bogdan Chirila and Remy Raes and Arthur Roland},
	title			=		{Towards a Generic Gamification of Sorting Algorithms},
	booktitle		=		{In Proceedings of 12th International Symposium on Electronics and Telecommunications ISETC 2016},
	pages			=		{1--4},
	address			=		{Timisoara, Romania},
	month			=		{October},
	year			=		{2016},
}

Text

[Chirila2016ISETC] - Ciprian-Bogdan Chirila, Remy Raes, Athur Roland. Towards a Generic Gamification of Sorting Algorithms, In Proceedings of 12th International Symposium on Electronics and Telecommunications ISETC 2016, Timisoara, Romania, October, 2016.

Data fields

[Chirila2016ISETC] - 
Ciprian-Bogdan Chirila, Remy Raes, Athur Roland.
Towards a Generic Gamification of Sorting Algorithms,
In Proceedings of 12th International Symposium on Electronics and Telecommunications ISETC 2016,
Timisoara, Romania,
October,
2016.